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心理研究所 [6]
清华大学 [1]
厦门大学 [1]
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西安交通大学 [1]
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期刊论文 [12]
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The Influence of Action Video Games on Attentional Functions Across Visual and Auditory Modalities
期刊论文
FRONTIERS IN PSYCHOLOGY, 2021, 卷号: 12, 页码: 13
作者:
Wu, Xia
;
Jiang, Ying
;
Jiang, Yunpeng
;
Chen, Guodong
;
Chen, Ying
收藏
  |  
浏览/下载:53/0
  |  
提交时间:2021/07/28
action video games
visual and auditory modalities
attention network test
executive control
attentional functions
The Relation between Electronic Game Play and Executive Function among Preschoolers
期刊论文
JOURNAL OF CHILD AND FAMILY STUDIES, 2020, 卷号: 29, 页码: 2868–2878
作者:
Yang, Xiaohui
;
Wang, Zhenhong
;
Qiu, Xiaoju
;
Zhu, Liqi
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  |  
浏览/下载:34/0
  |  
提交时间:2020/08/03
Electronic games
Executive function
Preschoolers
Time for a true display of skill: Top players in League of Legends have better executive control
期刊论文
ACTA PSYCHOLOGICA, 2020, 卷号: 204, 页码: 14
作者:
Li, Xiangqian
;
Huang, Liang
;
Li, Bingxin
;
Wang, Haoran
;
Han, Chengyang
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  |  
浏览/下载:54/0
  |  
提交时间:2020/05/18
Executive control
Gaming skills
Task-switching
Cognitive flexibility
Impulsive control
Intrinsic Resting-State Activity in Older Adults With Video Game Experience
期刊论文
FRONTIERS IN AGING NEUROSCIENCE, 2019, 卷号: 11, 页码: 8
作者:
Hou, Hai-Yan
;
Jia, Xi-Ze
;
Wang, Ping
;
Zhang, Jia-Xin
;
Huang, Silin
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  |  
浏览/下载:82/0
  |  
提交时间:2019/06/11
video game experience
video game players
non-video game players
amplitude of low-frequency fluctuations
older adults
Neural Basis of Enhanced Executive Function in Older Video Game Players: An fMRI Study
期刊论文
FRONTIERS IN AGING NEUROSCIENCE, 2017, 卷号: 9, 期号: 0, 页码: 1-9
作者:
Wang, Ping
;
Zhu, Xing-Ting
;
Qi, Zhigang
;
Huang, Silin
;
Li, Hui-Jie
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  |  
浏览/下载:29/0
  |  
提交时间:2017/12/18
video game experience
older video game players
older non-video game players
fMRI
executive function
When newbies and veterans play together: The effect of video game content, context and experience on cooperation
期刊论文
Computers in Human Behavior, 2017, 卷号: 68, 页码: 556-563
作者:
Jin, Yuchang*
;
Li, Junyi*
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  |  
浏览/下载:3/0
  |  
提交时间:2019/12/23
Video game content
Collaborative game play
Newbies and veterans
Cooperation
The General Learning Model
Action Video Game Training for Healthy Adults: A Meta-Analytic Study
期刊论文
FRONTIERS IN PSYCHOLOGY, 2016, 卷号: 7, 期号: 0, 页码: 907
作者:
Wang, Ping
;
Liu, Han-Hui
;
Zhu, Xing-Ting
;
Meng, Tian
;
Li, Hui-Jie
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  |  
浏览/下载:59/0
  |  
提交时间:2016/08/08
action video game training
healthy adults
meta-analysis
cognitive functions
moderator variable
View Synthesis Distortion Model Based Frame Level Rate Control Optimization for Multiview Depth Video Coding
期刊论文
Signal Processing, 2015
作者:
Xu Wang
;
Sam Kwong
;
Hui Yuan
;
Yun Zhang
;
Zhaoqing Pan
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  |  
浏览/下载:11/0
  |  
提交时间:2016/01/27
Interaction and Game Engagement based on Players' Background and Preferences
会议论文
作者:
Abdullah, Siti Zahidah
;
Ali, Nazlena Mohamad
;
Lee, Hyowon
;
Liang, Haining
收藏
  |  
浏览/下载:8/0
  |  
提交时间:2019/12/02
game engagement
video games
experience
background
multiplatform
game genres
一种适用于塑造非玩家控制游戏角色的情感建模方法
期刊论文
2012
黄德恒
收藏
  |  
浏览/下载:5/0
  |  
提交时间:2016/05/17
人工情感
非玩家控制角色
PSI理论
OCC模型
交互
artificial emotion
non-player controlled characters
PSI theory
OCC model
interactions
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