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上海电子信息职业技... [13]
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期刊论文 [20]
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The Influence of Action Video Games on Attentional Functions Across Visual and Auditory Modalities
期刊论文
FRONTIERS IN PSYCHOLOGY, 2021, 卷号: 12, 页码: 13
作者:
Wu, Xia
;
Jiang, Ying
;
Jiang, Yunpeng
;
Chen, Guodong
;
Chen, Ying
收藏
  |  
浏览/下载:54/0
  |  
提交时间:2021/07/28
action video games
visual and auditory modalities
attention network test
executive control
attentional functions
Structural brain differences associated with extensive massively-multiplayer video gaming
期刊论文
BRAIN IMAGING AND BEHAVIOR, 2020, 页码: 11
作者:
He, Qinghua
;
Turel, Ofir
;
Wei, Lei
;
Bechara, Antoine
收藏
  |  
浏览/下载:35/0
  |  
提交时间:2020/04/06
Video games
Prefrontal cortex
Superior parietal lobule
Brain morphology
Extensive video gaming
Tencent Wins Approval For Two Titles After Gaming Freeze in China.
期刊论文
Wall Street Journal - Online Edition, 2019, 页码: 1
作者:
Li, Shan
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  |  
浏览/下载:7/0
  |  
提交时间:2019/12/17
VIDEO
games
--
Law
&
legislation
*VIDEO
game
industry
*VIOLENCE
in
video
games
*VIDEO
game
addiction
Tencent Not Yet Winning Even as China’s Game-Approval Freeze Melts.
期刊论文
Wall Street Journal - Online Edition, 2019, 页码: 1
作者:
Li, Shan
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  |  
浏览/下载:5/0
  |  
提交时间:2019/12/17
VIDEO
games
*INTERNET
games
Online Cloud Transcoding and Distribution for Crowdsourced Live Game Video Streaming
期刊论文
IEEE TRANSACTIONS ON CIRCUITS AND SYSTEMS FOR VIDEO TECHNOLOGY, 2017, 卷号: 27, 期号: 8, 页码: 1777-1789
作者:
Zheng, Yuanhuan
;
Wu, Di
;
Ke, Yihao
;
Yang, Can
;
Chen, Min
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  |  
浏览/下载:34/0
  |  
提交时间:2019/12/12
Cloud computing
crowdsourced streaming
video distribution
video games
video transcoding
A Taxonomy of Digital Media Types for Learner-Generated Digital Media Assignments
期刊论文
E-Learning and Digital Media, 2017, 卷号: Vol.14 No.6, 页码: 309-322
作者:
Meier,Peter
;
Hanham,Jose
;
Reyna,Jorge
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  |  
浏览/下载:14/0
  |  
提交时间:2019/12/24
Taxonomy
Multimedia
Materials
Electronic
Publishing
Student
Developed
Materials
Assignments
Higher
Education
College
Students
Audio
Equipment
Information
Dissemination
Handheld
Devices
Electronic
Journals
Student
Journals
Publications
Narration
Computer
Software
Computer
Oriented
Programs
Video
Technology
Computer
Games
Cooperative
Learning
体力活动干预新方式——体感游戏的起源、发展及应用
期刊论文
2016, 2016
王俊杰
;
王培勇
;
徐坚
;
元文学
;
WANG Jun-jie
;
WANG Pei-yong
;
XU Jian
;
YUAN Wen-xue
收藏
  |  
浏览/下载:6/0
Interaction and Game Engagement based on Players' Background and Preferences
会议论文
作者:
Abdullah, Siti Zahidah
;
Ali, Nazlena Mohamad
;
Lee, Hyowon
;
Liang, Haining
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  |  
浏览/下载:8/0
  |  
提交时间:2019/12/02
game engagement
video games
experience
background
multiplatform
game genres
Association between duration of playing video games and bone mineral density in chinese adolescents
其他
2015-01-01
Shao Haiyu
;
Xu Shaonan
;
Zhang Jun
;
Zheng Jiayin
;
Chen Jinping
;
Huang Yazeng
;
Ru Bin
;
Jin Yongming
;
Zhang Qi
;
Ying Qifeng
收藏
  |  
浏览/下载:6/0
  |  
提交时间:2015/11/13
Bone mineral density,Chinese adolescents,playing video games
Supporting Teachers in Integrating Digital Technology Into Language Arts Instruction to Promote Literacy
期刊论文
Journal of Digital Learning in Teacher Education, 2015, 卷号: Vol.31 No.2, 页码: 56-63
作者:
AmyC.Hutchison
;
JamieColwell
收藏
  |  
浏览/下载:2/0
  |  
提交时间:2019/12/30
Technology
Uses
in
Education
Educational
Technology
Language
Arts
Teaching
Methods
Literacy
Education
Web
Sites
Collaborative
Writing
Web
2.0
Technologies
Video
Technology
Electronic
Publishing
Diaries
Computer
Mediated
Communication
Handheld
Devices
Telecommunications
Computer
Games
Books
Audio
Equipment
Information
Dissemination
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Electronic
Mail
Barriers
Literature
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